That's huge
Show your interchanges
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- Jamal Andi
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Re: Show your interchanges
For an eventually artificially monstrous city where I'm trying to build infrastructure first.
- Kribas
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Re: Show your interchanges
Your's looks like spaghetti
Re: Show your interchanges
I can live with that. It works perfectly. I'm just seeing what I can do on my flat map sandbox city & I hate traffic jams. I also might've overkilled on the bus system. (I loop most of them all the way around, then loop them back all the way around in the opposite direction, so they end up stopping at the same bus depot three times in their route. This fixes any problems ping-ponging them might have with one way roads & allows me to send them in opposite directions, leaving the depot at the same time, on the same route).
- Kribas
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Re: Show your interchanges
<..> looks like IndiaMr. Go wrote: ↑03 May 2026, 22:22I can live with that. It works perfectly. I'm just seeing what I can do on my flat map sandbox city & I hate traffic jams. I also might've overkilled on the bus system. (I loop most of them all the way around, then loop them back all the way around in the opposite direction, so they end up stopping at the same bus depot three times in their route. This fixes any problems ping-ponging them might have with one way roads & allows me to send them in opposite directions, leaving the depot at the same time, on the same route).
Aeoya_26-05-03_14.55.28.png
Screenshot_20260503-152015_TheoTown.png
- Kribas
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Re: Show your interchanges
This is proof that good traffic ≠ good looking city
Re: Show your interchanges
90° Highway Turn + Diagonal Highway interchange improved.