For example buildings that use the following templates work now without the need to use composition buildings: (sizes from left to right: 1x2, 2x1, 2x3, 2x4)
Usable templates can be found on the templates page.
Requirements and Caveats
Non-square buildings must provide at least two frames as they are rotation aware.
Since version 1.12.49, TheoTown supports non-square buildings of arbitrary sizes. Please note that using non-square buildings may have a performance impact.
The game has to render non-square buildings multiple times. For now, this is limited to drawing it two times at max. As a result, the ratio between width and height must be 2 at max.
While non-square buildings do support RCI auto spawning, they may not actually spawn in some constraint space conditions.
Example
Here's an example non-square building with a size of 2x1 (the size refers to the size of the first frame).
Code: Select all Reset
[ { "id": "$res_nonsquare00", "type": "residential", "level": 1, "width": 2, "height": 1, "frames": [ { "bmp": "res.png", "w":48, "count": 2 } ] } ]
