Action Index

Any information about the fun attribute is given here.

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cesareborgia94
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Re: Action Index

#21

Post by cesareborgia94 » Wed Jul 04, 2018 20:14

Thank you all for explaining :)
I rarely make plugins now, but I still make them in spare time.
Disclaimer Please no request, I'm busy with real life stuff, I hope you understand ;)
You can find me here only. Discord is sh**, sorry JA :(

ElephantEthan
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Re: Action Index

#22

Post by ElephantEthan » Tue Sep 04, 2018 19:58

Any way to make a building place water?

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"actions":[{"type":"build","id":"$water00","x":1}]
Doesn't build anything.

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FranchuFranchu
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Re: Action Index

#23

Post by FranchuFranchu » Tue Sep 04, 2018 23:41

ElephantEthan wrote:
Tue Sep 04, 2018 19:58
Any way to make a building place water?

Code: Select all

"actions":[{"type":"build","id":"$water00","x":1}]
Doesn't build anything.
Also related: Any way to remove and place terrain?
</failedxss>

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Kulche
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Re: Action Index

#24

Post by Kulche » Sat Sep 15, 2018 11:57

Road info in build action seems bit outdated. How can I build roads at specific rotation? Also tunnels, bridges and ramps?
I'm not lazy, I'm on battery saving mode!

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CommanderABab
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Re: Action Index

#25

Post by CommanderABab » Sat Sep 15, 2018 16:06

Road frames update automatically with map rotation.
754!754Currently using beta 754. 754 What's new? :)
harder hard mode!!
:)

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Kulche
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Re: Action Index

#26

Post by Kulche » Sat Sep 15, 2018 18:27

I haven't mean rotation of map.
I'm not lazy, I'm on battery saving mode!

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