Rural Zones (22Alpha) - new update!

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22Alpha
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Rural Zones (22Alpha) - new update!

#1

Post by 22Alpha » Sat Mar 17, 2018 18:25

Hey guys! I made another form of rural zones plugin plus forestry zone: 1x1 lumber production that needs road and 3x3 lumber mill.

As you can see, I did it this way for example:
Screenshot_2018-03-17-22-52-49.png
Screenshot_2018-03-19-09-57-24.png
So.. these are the first parts of the development of this plugin. Updates are coming more soon.

Credits:
@Lobby and @theotheoderich - all default textures and guides
@mdk_813 - the roads and the fences.
I do not know yet if I'm forgetting someone.

Version:

1.0 - the very 1st
1.1 - added wind mill, zip file and some changes
Attachments
Rural.plugin.zip
(68.97 KiB) Downloaded 1443 times
Rural.plugin
(69.73 KiB) Downloaded 527 times
Last edited by 22Alpha on Mon Mar 19, 2018 4:24, edited 3 times in total.
:mine

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MONTEMARINO
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Re: Rural Zones

#2

Post by MONTEMARINO » Sat Mar 17, 2018 20:11

Beautyful village 22Alpha!

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22Alpha
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Re: Rural Zones

#3

Post by 22Alpha » Sun Mar 18, 2018 3:25

@MONTEMARINO Thank you very much!
:mine

cesareborgia94
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Re: Rural Zones

#4

Post by cesareborgia94 » Sun Mar 18, 2018 15:33

Yay! A new rural zone, My suggestion:
>Small mining industry- its an underground mine with small hole on the surface where people venture down to mine, also mining processing plants.
>Small fishing industry- Jetties, fish pond etc.
>Other industries: Small brick factory, rice processing factory etc.
Note that this is just suggestions
I love that you are making another rural zone
Also since the topic is too general, i should suggest renaming it to Rural Industrial Zone since there is another zone that has the same name.
I rarely make plugins now, but I still make them in spare time.
Disclaimer Please no request, I'm busy with real life stuff, I hope you understand ;)
You can find me here only. Discord is sh**, sorry JA :(

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22Alpha
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Re: Rural Zones

#5

Post by 22Alpha » Sun Mar 18, 2018 17:07

@cesareborgia94 Well, it is really a general rural, since it both have residential and commercial too. It also has its own category. And yep, I saw the name of the 1st one. I'll think of a name or maybe just add my name to the title to have differences, I guess.

I'm still studying the fishing industry on the plugin dynamic. I tried adding it before, but I'm searching for another way to make it better.
:bc

The mining... I'll see what I can do.

The rice processing is next inline after I update the current version for a better dynamic.
:mine

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22Alpha
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Re: Rural Zones (22Alpha) - new update!

#6

Post by 22Alpha » Mon Mar 19, 2018 4:26

New update!
:mine

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Re: Rural Zones (22Alpha) - new update!

#7

Post by Akira Maruni » Wed May 02, 2018 16:52

Well, where did you get the knockpig mp3 ? ._.
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