Search found 117 matches

by ian`
12 Jun 2020, 01:08
Forum: Problems
Topic: [Resolved]Help with a Lua condition
Replies: 5
Views: 2574

Re: Help with a Lua condition

Code: Select all

function script.nextDay () // script:nextDay()
if isSandbox () == true then // City.isSandbox()
Debug.toast ("test")
end
end
by ian`
07 Jun 2020, 16:17
Forum: Lua Scripting
Topic: Scripting Documentation
Replies: 14
Views: 22324

Re: Scripting Documentation

isRoadDeco() will return a boolean ( true / false ) value. It won't change anything is the program it's more of a "checking function". Post the code here and I can give you some advice. ;) Yes, i have seen all values or return of function in doc website. Boolean, number, or string. functi...
by ian`
07 Jun 2020, 13:59
Forum: Tutorials and Documentation
Topic: [1.8.58] Ground tiles under buildings
Replies: 4
Views: 2646

Re: [1.8.58] Ground tiles

What ground is automatically removed when i bulldoze buildings?
by ian`
07 Jun 2020, 13:49
Forum: Lua Scripting
Topic: Scripting Documentation
Replies: 14
Views: 22324

Re: Scripting Documentation

Why do some functions not show changes? i used the road condition, then built the road deco, so i use isRoadDeco, but it didn't get any changes. other cases, i put some numbers in x and y, but that didn't happen any actions.
by ian`
07 Jun 2020, 12:01
Forum: Plug-In Discussion
Topic: Road Avenue Plugin. (Discussion and Documentation)
Replies: 5
Views: 3476

Re: Road Avenue Plugin. (Discussion and Documentaion)

if you want to combine it with in-game roads, you can use a one-way road to become a converter.
_20200607_165842.JPG
There is no bridge, tunnel, and maybe causes some weird things if you use in-games road decos.
by ian`
07 Jun 2020, 11:43
Forum: Plug-In Discussion
Topic: Road Avenue Plugin. (Discussion and Documentation)
Replies: 5
Views: 3476

Road Avenue Plugin. (Discussion and Documentation)

Introducing, a new road system. One lane road with wider sidewalks. Area_75_20-06-07_15.55.56.png Area_75_20-06-07_16.25.23.png Interactive texts touch you more. _20200607_162603.JPG _20200607_162621.JPG _20200607_162635.JPG Suggested crossing directions. _20200607_162652.JPG Might have some bugs, s...
by ian`
06 Jun 2020, 13:11
Forum: Tutorials and Documentation
Topic: Templates
Replies: 11
Views: 8170

Re: Templates

Ølsken wrote:
06 Jun 2020, 08:35
Thanks for the advice, I'll try it first. I became interested in using lua. :lua: :calc
by ian`
06 Jun 2020, 05:40
Forum: Tutorials and Documentation
Topic: Templates
Replies: 11
Views: 8170

Re: Templates

Ølsken wrote:
06 Jun 2020, 02:05
distian wrote:
05 Jun 2020, 11:01
Alright, I will merge into one template. I think with Lua, that can merge arrays, but I amnot an expert on using Lua. :bt
Yep you can merge tables (arrays) in Lua.
But i don't understand how to convert/export lua arrays to json. What is that use print(tostring("animation") ?
by ian`
05 Jun 2020, 11:01
Forum: Tutorials and Documentation
Topic: Templates
Replies: 11
Views: 8170

Re: Templates

Alright, I will merge into one template. I think with Lua, that can merge arrays, but I amnot an expert on using Lua. :bt
by ian`
05 Jun 2020, 03:44
Forum: Transport, Airport, Roads
Topic: Click Road
Replies: 14
Views: 8334

Re: Click Road

yes, that's good. but I think it will be easier to make initialization (building or upgrade), so that click fun can be active after initialization is activated and click fun can be disabled when initialization is deleted or inactive.
by ian`
05 Jun 2020, 03:11
Forum: Tutorials and Documentation
Topic: Templates
Replies: 11
Views: 8170

Re: Templates

Hey, i want to ask. Can 2 animations be combined with a template? so I want to make 1 basic animation and 1 additional animation so that I can save on using frames. I want to combine 1 basic animation with 3-4 additional animations, so that it becomes 4 plugin frames. *edited Fyi, 1 basic animation ...
by ian`
01 Jun 2020, 11:17
Forum: Transport, Airport, Roads
Topic: Click Road
Replies: 14
Views: 8334

Re: Click Road

How to select different bridges if the road has "function"? Are there "bridge condition"? Or "level" attribute can detect the bridges? But what actions must be filled?
by ian`
02 May 2020, 14:47
Forum: Tutorials and Documentation
Topic: Roads
Replies: 126
Views: 99352

Re: Roads

@Lobby , Can I make the car run lower on the bridge? I am trying to make a bridge lower than 12 for use in rivers or narrow water zones.
please ignore the bridge frames, it can be fixed later if the car can run lower.
please ignore the bridge frames, it can be fixed later if the car can run lower.
by ian`
02 May 2020, 13:32
Forum: Transport, Airport, Roads
Topic: One lane railway plug-in tutorials and documentions.
Replies: 8
Views: 8261

Re: One lane railway plug-in tutorials and documentions.

former member wrote:
01 May 2020, 19:24
looks really nice! thank you

but please, can you make a version without a gray ground on the sides, but with transparent one?
Should i replace it with decal? transparent ground rail and some additional decals?
by ian`
01 May 2020, 17:03
Forum: Transport, Airport, Roads
Topic: One lane railway plug-in tutorials and documentions.
Replies: 8
Views: 8261

One lane railway plug-in tutorials and documentions.

Fukushima_20-05-01_20.30.02.png This plug-in is a new improvement from common in-games railway. Take one tile to be one lane, make more space in a side railway to make it more things for road decorations. Likes parked trains in station, decorative train depots, railway sign, real electric train pol...
by ian`
30 Apr 2020, 18:03
Forum: Plug-In Discussion
Topic: [Ask] about road
Replies: 4
Views: 2005

Re: [Ask] about road

this thing isnt complete, all of the intersection frames are incomplete and dont fit with the other ones, finish the plugin before publishing it There isn't incomplete, but if i'm put long and near intersection together, when you rotate the screen, maybe the frame can be weird or the direction can ...
by ian`
22 Apr 2020, 06:22
Forum: Plug-In Discussion
Topic: [Ask] about road
Replies: 4
Views: 2005

[Ask] about road

Hello, this is my first post in this forum. I want to asking about road because i'm interested on make a plug-in. I'm new and have zero experience about this games plug-in, but i'm make a moderate plug-in. :? This is a question and i'm hope i can get a right answer. 1. What is one way road have same...

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