Search found 356 matches

by Wekabu city
Mon May 06, 2019 22:12
Forum: Forum
Topic: Rules
Replies: 12
Views: 10773

Re: Rules

What's the definition of 'hacked version'?
Any version not released by Blueflower that uses parts of Theotown or something else?
by Wekabu city
Mon May 06, 2019 22:05
Forum: News
Topic: Announcement of TheoTown 66
Replies: 93
Views: 14173

Re: Announcement of TheoTown 66

Yo pienso que theotown 66 no es el nuevo nombre del juego, sino la fecha de actualización? 66= 6/6= 6 de junio I doubt it has a Multiplayer Mode (If I understood you correctly) And If Im correct, this is a Joke, but I am Not really srue ( If it really is one, I might create my own Version of Theoto...
by Wekabu city
Sun May 05, 2019 23:52
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 9593

Re: [Community Project] food industry

4 new frames for the Pack:
- 1x Apple Tree
- 1x Orange Tree
- 1x 2 Apple Trees
- 1 x 2 Orange Trees
The'll be added soon to the pack
apple-2.png
apple-2.png (324 Bytes) Viewed 784 times
apple.png
apple.png (270 Bytes) Viewed 784 times
orange-2.png
orange-2.png (324 Bytes) Viewed 784 times
orange.png
orange.png (270 Bytes) Viewed 784 times
However they need shadows
by Wekabu city
Sun May 05, 2019 16:21
Forum: Stories Subforum
Topic: History of Willow
Replies: 6
Views: 442

Re: History of Willow

Do Discord has its own RP now? Kinda cool, I suppose
by Wekabu city
Sat May 04, 2019 18:28
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9985
Views: 383770

Re: TheoTown Forum Chatbox

God damn it some random website I don't give a thing about,
HOW AM I ABLE to watch the legitimitate trailer for Theotown 66?
Ignore my hundreds of tabs I have
Ignore my hundreds of tabs I have
by Wekabu city
Sat May 04, 2019 16:48
Forum: Plug-In Discussion
Topic: Nightmaker Script
Replies: 1
Views: 385

Re: Nightmaker Script

Only for Linux, Mac and Windows
Version 1.1 was released making everything simpler (no command promt (you'll be missed))
by Wekabu city
Sat May 04, 2019 16:47
Forum: Plug-In Discussion
Topic: Nightmaker Script
Replies: 1
Views: 385

Nightmaker Script

The Download will be removed completly from Spacetime tomorrow, 6th October 2019. I will be working on a more efficient and up-2-date Version in the meantime. Thanks for you understanding -Wekabu City ========= After nearly 6 months of development I am finally able to release the Nightmaker script. ...
by Wekabu city
Sat May 04, 2019 0:31
Forum: Plug-In Discussion
Topic: [LEGACY/UNSUPPORTED] [390+] Night Plug-in
Replies: 154
Views: 13159

Re: [Version 1.2.2] [WINTER]Night Plug-in

I have worked alot in the Script in the past two hours and I belive it's ready to be deployed, it still lacks a few feautures I would have liked to implement, but I can do it later, I will officially release it in 13 hours to 3 days. There have been No known Bugs. Note: If you try to Reverse Enginee...
by Wekabu city
Fri May 03, 2019 22:11
Forum: News
Topic: Announcement of TheoTown 66
Replies: 93
Views: 14173

Re: Announcement of TheoTown 66

What license would Theotown 66 use?
Public Domain?
All Rights Reserved?
CC-by-nc-sa?
Or something else?
by Wekabu city
Thu May 02, 2019 16:23
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 9593

Re: [Community Project] food industry

I'll try to do some frames today
by Wekabu city
Wed May 01, 2019 14:32
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 9593

Re: [Community Project] food industry

Sad to see that this project died in my absence...
by Wekabu city
Wed May 01, 2019 14:27
Forum: Plug-In Discussion
Topic: Lua: How to get the draft id of the Ground?
Replies: 3
Views: 1029

Re: Lua: How to get the draft id of the Ground?

Ended up that I used the wrong charset/encoding
by Wekabu city
Tue Mar 19, 2019 22:05
Forum: Game Discussion
Topic: I want night view
Replies: 6
Views: 1028

Re: I want night view

When we are in a community with 10 to 20 people of experts in textures and coders, we could finish that in a couple of days. So we should create a new group and start work on this. Our Indian group will help with JSON. The Java Developer guy is already Working in it, Im Just very lazy, so expected ...
by Wekabu city
Wed Jan 30, 2019 20:04
Forum: Plug-In Discussion
Topic: Can you imagine the DLC Industries of cities skylines in theotown?
Replies: 5
Views: 784

Re: Can you imagine the DLC Industries of cities skylines in theotown?

Thus would be possible as soon as Lobby gives Lua more possibilities (e.g. Alter Demands, Place Zones, etc.)
by Wekabu city
Tue Jan 29, 2019 18:44
Forum: Plug-In Discussion
Topic: [LEGACY/UNSUPPORTED] [390+] Night Plug-in
Replies: 154
Views: 13159

Re: [Version 1.2.2] [WINTER]Night Plug-in

Yeah I'm aware of that
by Wekabu city
Tue Jan 29, 2019 17:08
Forum: Plug-In Discussion
Topic: night view
Replies: 3
Views: 631

Re: night view

See the night cycle Plugin by Lobby or the Night-Plugin by me (it somewhat Kills Texture Space) or the WIP Animation Night Plugin by Kulche
by Wekabu city
Tue Jan 29, 2019 14:42
Forum: Plug-In Discussion
Topic: Anarchy...
Replies: 6
Views: 632

Re: Anarchy...

Wasn't that a Mod?
by Wekabu city
Tue Jan 29, 2019 14:40
Forum: Suggestions
Topic: TheoTown Time System
Replies: 22
Views: 4586

Re: TheoTown Dating System

soumya-8974 wrote:
Mon Jan 28, 2019 18:19
Do you remember this:
Every year in TheoTown has 360 days, while one year in real life has 365 or 366 days.
A Bank year has 360 days
by Wekabu city
Tue Jan 29, 2019 14:34
Forum: Plug-In Discussion
Topic: Lua: How to get the draft id of the Ground?
Replies: 3
Views: 1029

Lua: How to get the draft id of the Ground?

So I want to check the Ground Draft Id of x,y , but somehow it will always Not enter my if-clause (or iff how the documentation spells that) even though it is true (Well i think) If (Tile.getGroundDraft(x,y).getId() == "$ground00") then (Code) So yeah, how to use it then? The Doc should be more clear
by Wekabu city
Sun Jan 27, 2019 22:35
Forum: Plug-In Discussion
Topic: [LEGACY/UNSUPPORTED] [390+] Night Plug-in
Replies: 154
Views: 13159

Re: [Version 1.2.2] [WINTER]Night Plug-in

I have decided no to update the Plugin further like it used to be (from Technological Standpoint), because it will soon be replaced by Kulche's Variant, however I am working on a sequel, it will destroy your memory, but who cares?

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