Search found 2892 matches

by Lobby
Mon Aug 19, 2019 22:37
Forum: Other
Topic: Overlays
Replies: 15
Views: 3190

Re: Overlays

It's an animation, but it will only use the first frame of it. Could be possible to change that behavior. Depending on your requirement you could actually replace the rain frames by using Lua.
by Lobby
Mon Aug 12, 2019 17:35
Forum: Forum
Topic: Can't access the plug-in store
Replies: 3
Views: 118

Re: Can't access the plug-in store

Where did you find that link? It was changed to forum.theotown.com/plugins/list
by Lobby
Wed Jul 31, 2019 23:45
Forum: Translation
Topic: Can there be a filipino translation?
Replies: 12
Views: 2256

Re: Can there be a filipino translation?

Ok, let me know when you're done :bc
by Lobby
Wed Jul 31, 2019 23:43
Forum: Tutorials and Documentation
Topic: res/ind car identification
Replies: 13
Views: 4745

Re: res/ind car identification

The tag is:

Code: Select all

"meta":{"tags":{"idle bus":{}}}
by Lobby
Tue Jul 30, 2019 20:11
Forum: Problems and Errors (bugs)
Topic: Game crashes trying to launch (PC)
Replies: 2
Views: 395

Re: Game crashes trying to launch (PC)

AwsmCrprs hi, I am sorry to hear that. Ensure that you have the newest graphics drivers installed on your device. I will allow the game to use software rendering if the driver signals that it doesn't support OpenGL; that update should be available within some hours. However, that might have some pe...
by Lobby
Fri Jul 26, 2019 18:26
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9274
Views: 278959

Re: TheoTown Forum Chatbox

Google Game Services doesn't allow you to hide achievements :/
by Lobby
Fri Jul 26, 2019 16:14
Forum: Problems and Errors (bugs)
Topic: Can't Open the Game (PC)
Replies: 2
Views: 420

Re: Can't Open the Game (PC)

Welcome to the forum :)

Please provide me with some information about your PC, like the operation system and CPU, RAM (you may use a private message if you don't want others to know your setup).

That topic you're referring to was deleted. It related to a bug in the Android version a long time ago.
by Lobby
Mon Jul 22, 2019 23:27
Forum: Problems and Errors (bugs)
Topic: ✅iOS: City can be saved, but Load-City-Dialog show now files
Replies: 5
Views: 1393

Re: ✅iOS: City can be saved, but Load-City-Dialog show now files

The cities of the region are saved in the region itself and can also be accessed from there. The list in "load city" only contains lone cities as you notices.
by Lobby
Tue Jul 09, 2019 22:02
Forum: Game Discussion
Topic: How do i download plugins on Iphone?
Replies: 5
Views: 813

Re: How do i download plugins on Iphone?

You can just use the plugin store that's included in the game. You find it in the game menu.

For plugins outside of the Plugin Store you can either use iTunes, see here: https://support.apple.com/en-us/HT201301
or the files app on you device: https://support.apple.com/en-au/HT206481
by Lobby
Sat Jun 29, 2019 22:07
Forum: Fun attribute
Topic: Variables
Replies: 11
Views: 1948

Re: Variables

Yes, you can just write something like

Code: Select all

"condition":"x>0"
or even

Code: Select all

"condition":"y/2<=x+1"


Supported comparison operators are

Code: Select all

<=
>=
==
<
>
by Lobby
Fri Jun 28, 2019 20:04
Forum: Allgemeine Diskussion
Topic: Bräuchte Hilfe mit der.json
Replies: 11
Views: 844

Re: Bräuchte Hilfe mit der.json

Ah, das erklärt Einiges :lol:
by Lobby
Fri Jun 28, 2019 13:04
Forum: Tutorials and Documentation
Topic: Upgrades
Replies: 44
Views: 4596

Re: Re: Upgrades

Use

Code: Select all

"preview frames":[{"bmp":"icon.png"}]
for that :)
by Lobby
Wed Jun 26, 2019 20:32
Forum: Allgemeine Diskussion
Topic: Bräuchte Hilfe mit der.json
Replies: 11
Views: 844

Re: Bräuchte Hilfe mit der.json

Hast du ein Screenshot für mich?
by Lobby
Wed Jun 26, 2019 14:58
Forum: Tips and Tricks
Topic: Generating a city or region from a height map image
Replies: 1
Views: 2714

Generating a city or region from a height map image

Hi, in recent versions of the game you can create cities and regions from height map images. Such images look like that: https://upload.wikimedia.org/wikipedia/commons/5/57/Heightmap.png The brightness of each pixel determines the height of the corresponding tile in the city. The brightness ranges f...
by Lobby
Tue Jun 25, 2019 20:55
Forum: Allgemeine Diskussion
Topic: Bräuchte Hilfe mit der.json
Replies: 11
Views: 844

Re: Bräuchte Hilfe mit der.json

Code: Select all

"performance":true
sollte das leisten :)
by Lobby
Fri Jun 21, 2019 16:37
Forum: Tips and Tricks
Topic: Creating a generic region via Console
Replies: 49
Views: 13946

Re: Creating a generic region via Console

You'll have to try it out. When creating an individual city you can enter the name of the image (including the file type) as seed to generate a single city from it. That's useful for faster testing.
by Lobby
Thu Jun 20, 2019 22:25
Forum: Problems
Topic: June Update not in my playstrore?
Replies: 5
Views: 872

Re: June Update not in my playstrore?

Yes, the update is rolling out right now, but it may take several days until all players receive it.
by Lobby
Wed Jun 19, 2019 22:09
Forum: Tutorials and Documentation
Topic: Creating Non-Square Buildings
Replies: 6
Views: 1412

Re: Creating Non-Square Buildings

I didn't test it, but it should just work. If not, please let me know :)
by Lobby
Wed Jun 19, 2019 10:28
Forum: Tutorials and Documentation
Topic: Creating Non-Square Buildings
Replies: 6
Views: 1412

Re: Creating Non-Square Buildings

You can use compositions for that purpose: https://theotown.com/forum/viewtopic.php?f=41&t=9694
by Lobby
Wed Jun 19, 2019 10:23
Forum: Tutorials and Documentation
Topic: TheoTown66 - Changes for plugins
Replies: 0
Views: 718

TheoTown66 - Changes for plugins

Here's a collection of things plugin creators should be aware of in regard to recent updates of the game :66: Maximum size of images is limited to 1024x1024 pixels now to ensure that images fit into available texture space. Use animations to define buildings that are bigger than that. Road decoratio...

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