Search found 7 matches

by Matthew H
01 Jul 2025, 05:36
Forum: Tutorials and Documentation
Topic: Advanced tags for building plugins
Replies: 220
Views: 344805

Re: Advanced tags for building plugins

Lobby wrote:
23 Feb 2017, 00:20
Show
map color
Only for terrain and zones. For example:

Code: Select all

"map color":{"r":255,"g":255,"b":0}
will make the terrain look yellow in the map
this should be updated, map color definitely also works for roads
by Matthew H
01 Jul 2025, 05:12
Forum: Plug-In Discussion
Topic: Mini Map
Replies: 4
Views: 519

Re: Mini Map

wait nevermind i must be blind i didnt notice the massive "click here to go to post"
by Matthew H
01 Jul 2025, 05:12
Forum: Plug-In Discussion
Topic: Mini Map
Replies: 4
Views: 519

Re: Mini Map

where is this list of json properties?
by Matthew H
30 Jun 2025, 20:09
Forum: Tutorials and Documentation
Topic: [1.10.15] Pedestrians
Replies: 11
Views: 12171

Re: [1.10.15] Pedestrians

IMG_5583.png
IMG_5583.png (12.34 KiB) Viewed 524 times
is it possible to have pedestrians only on one side of the road, perhaps by disabling some of the smaller squares on this image which would prevent pedestrians from walking to them?
by Matthew H
30 Jun 2025, 05:02
Forum: Plug-In Discussion
Topic: Mini Map
Replies: 4
Views: 519

Mini Map

Is it possible to have a road plugin where the colour it appears on the mini map as is different from the gray colour roads usually appear as?
by Matthew H
27 Jun 2025, 16:35
Forum: Tutorials and Documentation
Topic: Determining vehicle direction on roads
Replies: 22
Views: 21347

Re: Determining vehicle direction on roads

How to change the standard movement on roads: Remember, arrays start with 0. :) innerr.png Subtile Order of Each Road Tile: ..........❌ .....❌ 2 ❌ .❌ 0 ❌ 3 ❌ .....❌ 1 ❌ ..........❌ Moving direction is the sum of: (This is from one of the subtiles above; a vehicle has reached this spot, the sum equa...
by Matthew H
25 Jun 2025, 21:30
Forum: Tutorials and Documentation
Topic: Determining vehicle direction on roads
Replies: 22
Views: 21347

Re: Determining vehicle direction on roads

from what i am understanding: each road has up to 4 connections to the surrounding tiles (therefore 16 different combinations of connections) each tile has 4 subtiles that determine how cars move to and from each different road tile these subtiles also have up to four connections each, again creatin...

Go to advanced search