Search found 166 matches

by burgernamn
07 Mar 2024, 07:54
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 11984
Views: 6252252

Re: TheoTown Forum Chatbox

burgernamn wrote:
04 Dec 2022, 09:47
my brain hurts so much
i dont remember saying this wth
by burgernamn
26 Feb 2024, 05:36
Forum: Tutorials and Documentation
Topic: Custom animations
Replies: 27
Views: 30601

Re: Custom animations

is ticks = speed of the animation?
by burgernamn
25 Feb 2024, 17:09
Forum: Plug-In Discussion
Topic: animation on cars
Replies: 4
Views: 900

Re: animation on cars

Srbio wrote:
21 Feb 2024, 13:42
Its been 3 years......
:bq
by burgernamn
20 Feb 2024, 16:32
Forum: Plug-In Discussion
Topic: animation on cars
Replies: 4
Views: 900

Re: animation on cars

Kulche wrote:
20 Feb 2024, 15:56
yes, you use animations the same way as for buildings
aight cool cool, thanks
by burgernamn
20 Feb 2024, 12:22
Forum: Plug-In Discussion
Topic: animation on cars
Replies: 4
Views: 900

animation on cars

is it possible to add animation (like smoke, flickering lights or color transitioning lights) to cars? if so what is the json for it
by burgernamn
04 Dec 2023, 03:25
Forum: Screenshots
Topic: i might make irl cities
Replies: 27
Views: 9716

Re: i might make irl cities

SenyaBell wrote:
22 Jul 2023, 18:11
make saratov
wip
Saratov_23-12-04_09.22.01.png
by burgernamn
01 Dec 2023, 17:02
Forum: Problems
Topic: problem with my train
Replies: 4
Views: 2073

Re: problem with my train

Kulche wrote:
29 Nov 2023, 17:09
probably game drawing issue, can't say much
dang 😔
by burgernamn
29 Nov 2023, 10:12
Forum: Screenshots
Topic: i might make irl cities
Replies: 27
Views: 9716

Re: i might make irl cities

Don't do Jakarta or Seoul, it size are very large with +600km². China's city and Tokyo are very hard. okay but what if i make a small part of them, since even bigger is now in mobile tt, i might be able to make a small part of them (unless you're referring to the whole entire region and not the city)
by burgernamn
29 Nov 2023, 10:10
Forum: Screenshots
Topic: i might make irl cities
Replies: 27
Views: 9716

Re: i might make irl cities

SenyaBell wrote:
22 Jul 2023, 18:11
make saratov
yeah sure why not, looks easy enough
by burgernamn
29 Nov 2023, 09:54
Forum: Screenshots
Topic: i might make irl cities
Replies: 27
Views: 9716

Re: i might make irl cities

FCAP1 wrote:
12 Apr 2023, 20:03
Make Dublin
sure
by burgernamn
28 Nov 2023, 20:25
Forum: Problems
Topic: problem with my train
Replies: 4
Views: 2073

Re: problem with my train

if it throws an error then it's not 'all correct' alr, i rewrote the json but when it's going diagonally it does this lil popping in and out thingy Screenshot_20231129_013744_info.flowersoft.theotown.theotown.jpg Screenshot_20231129_013842_info.flowersoft.theotown.theotown.jpg how would i fix it?
by burgernamn
28 Nov 2023, 12:44
Forum: Problems
Topic: problem with my train
Replies: 4
Views: 2073

problem with my train

i got this error
Screenshot_20231128_173805_info.flowersoft.theotown.theotown.jpg
i double checked my code
everything is all correct and still got the same error
anyone know why this is happening
by burgernamn
25 Nov 2023, 09:38
Forum: Plug-In Discussion
Topic: how does "auto colorize" work
Replies: 2
Views: 9842

Re: how does "auto colorize" work

Kulche wrote:
25 Nov 2023, 09:33
It's for car type drafts and simply paints the sprites in random colors (multiply mode).
so i dont have to paint any different sprites?, i jus have to make them white?
by burgernamn
25 Nov 2023, 07:04
Forum: Plug-In Discussion
Topic: how does "auto colorize" work
Replies: 2
Views: 9842

how does "auto colorize" work

does anyone know how "auto colorize" works exactly? n if so how would i arrange the sprites? or do i have to make separate pngs orrrr can i keep it in one png
by burgernamn
10 Nov 2023, 05:58
Forum: Forum
Topic: just found out about this
Replies: 7
Views: 6702

Re: just found out about this

CommanderABab wrote:
08 Nov 2023, 02:06
farare wrote:
06 Nov 2023, 06:24
These playbooks contain predefined procedures and protocols for various emergencies, allowing for a swift and coordinated response to protect lives and property.
Please don't speak in AI.
lmao
by burgernamn
20 Oct 2023, 09:48
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 128928

Re: Cars

CommanderABab wrote:
14 Oct 2023, 02:32
burgernamn wrote:
03 Oct 2023, 09:21
if i wanted to set my car to go 1 kmph, what number would i set it to
.1
ah i see
and if i wanted to add another kmph i added another .1?
by burgernamn
20 Oct 2023, 09:47
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 128928

Re: Cars

Kulche wrote:
03 Oct 2023, 13:41
If you think theotown uses metric you're very wrong
oh- so they use the american measuring system? (i forgor the name)
by burgernamn
05 Oct 2023, 21:28
Forum: Tutorials and Documentation
Topic: [1.11.23] Biomes
Replies: 5
Views: 6384

Re: [1.11.23] Biomes

wowowowowowowow incredible sososososos wowowowowowowowo!!!!!!!!!!!!!
by burgernamn
03 Oct 2023, 09:21
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 128928

Re: Cars

if i wanted to set my car to go 1 kmph, what number would i set it to
by burgernamn
10 Sep 2023, 14:07
Forum: Transport, Airport, Roads
Topic: mega bus pack (DEMO)
Replies: 6
Views: 6044

Re: mega bus pack (DEMO)

this pack is discontinued and a new version of it is currently at work on my server

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