Advanced tags for building plugins

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CommanderABab
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Re: Advanced tags for building plugins

#141

Post by CommanderABab » Fri Oct 11, 2019 22:24

Kulche wrote:
Fri Oct 11, 2019 19:55
I think it may need a privileged code.
Yes, it would!
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Re: Advanced tags for building plugins

#142

Post by MsgmSgmsG » Mon Dec 09, 2019 15:33

Can i use "frame alignment" in RIC?? I try this tag in my 1×1 house plugin but I have to place residential zone before i place this house...
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Re: Advanced tags for building plugins

#143

Post by Kamikazi » Sun Feb 02, 2020 12:10

How do you get access to the privilege code for waste and corpse disposal thing for plugins?
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Re: Advanced tags for building plugins

#144

Post by CommanderABab » Sun Feb 02, 2020 14:46

You ask Lobby to join the trusted plugin creators group
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CommanderABab
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Re: Advanced tags for building plugins

#145

Post by CommanderABab » Sun Feb 02, 2020 14:51

MsgmSgmsG wrote:
Mon Dec 09, 2019 15:33
Can i use "frame alignment" in RIC?? I try this tag in my 1×1 house plugin but I have to place residential zone before i place this house...

You could also use a frame aligned 1x1 park type that when built removes itself, builds the residential zone, then the frame aligned 1x1 house.
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Re: Advanced tags for building plugins

#146

Post by CommanderABab » Thu Feb 06, 2020 2:50

I've seen some people use

Code: Select all

"once":true,
in their plugins maybe not knowing what it does. This allows a plugin to only show any notifications once per the lifetime of a building.

If you only want a plugin to be built once, use

Code: Select all

"max count":1,
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Bevise
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Re: Advanced tags for building plugins

#147

Post by Bevise » Sat Mar 28, 2020 9:46

What is privileged code in Theotown ???
:bc You know, Bevise is not my real name, but ... who cares about that?

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