Water road

Transport, Airport, and Road plugins

Moderator: Plugin Moderators

Forum rules
The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
User avatar
CommanderABab
AB
Reactions:
Posts: 8143
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Platform

Plugin Creator

Water road

#1

Post by CommanderABab » Thu Jan 02, 2020 3:29

Screenshot_20200101-130902.jpg

Code: Select all

[{  
     "id":"ab.xyrrp.water", 
     "type":"road", 
     "author":"Commander ABab",
     "level":0,
     "width":1,
     "height":1,
     "hidden":false,
     "frames":[{"x":512,"y":0,"w":32,"h":16,"count":16}],
     "supports slope":true, // not actually, but will clear trees on a slope.
     "title":"Water road", 
     "text":"While grading the road, they hit water!  :/\nSlower than the dirt road!\nIf you see this by clicking on a road, please update TheoTown!",
     "draw ground":true,
     "speed":0.9,
     "speed winter":0.7,
     "price":10,
     "monthly price":1,
     "devoted":true,
     "allow crossing":true,
     "allow transfer":true,
     "connectable":false,
     "map color":{"r":197,"g":126,"b":100},
     "on built fun":[
        {
          "actions":[
            {"type":"remove"},
            {"type":"build","id":"$water00"}
          ]
       }
     ]
   }]
Copy and paste into a json file. No images needed in the folder.

Have you ever wanted to place a single tile width line of water across your map? The water tool doesn't reach that far! This will. :)

Unfortunately, this has no bridges, so you cannot cross water. :)

You may cross existing roads while building. Dirt roads (and level 0) will be replaced by water (if terrain is at sea level). Any other level roads crossed will remain with water in a line on either side.
ps890giv psdl8bzi<<psdl8bzi psdl8bzi psdl8bzi psdl8bzi psdl8bzi

User avatar
rjroldan1
Inhabitant of a Conurbation
Reactions:
Posts: 495
Joined: Mon Jul 17, 2017 16:16
Location: Antipolo, Philippines
Plugins: Show
Contact:

Platform

Plugin Creator

Re: Water road

#2

Post by rjroldan1 » Thu Jan 02, 2020 4:24

If it is a cloaked road that places on water?
T.P.C.


Theotown Philippine Corporation

PHILIPPINES :linux

User avatar
CommanderABab
AB
Reactions:
Posts: 8143
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Platform

Plugin Creator

Re: Water road

#3

Post by CommanderABab » Thu Jan 02, 2020 4:26

No, it is a dirt road that makes where it is placed water.
ps890giv psdl8bzi<<psdl8bzi psdl8bzi psdl8bzi psdl8bzi psdl8bzi

User avatar
rjroldan1
Inhabitant of a Conurbation
Reactions:
Posts: 495
Joined: Mon Jul 17, 2017 16:16
Location: Antipolo, Philippines
Plugins: Show
Contact:

Platform

Plugin Creator

Re: Water road

#4

Post by rjroldan1 » Thu Jan 02, 2020 4:31

Thats nice!
T.P.C.


Theotown Philippine Corporation

PHILIPPINES :linux

User avatar
Lakan Haraya
Townsman
Reactions:
Posts: 67
Joined: Thu Mar 28, 2019 9:34
Location: Taytay, Rizal, Philippines
Plugins: Show
Version: Beta

Plugin Creator

Platform

Re: Water road

#5

Post by Lakan Haraya » Thu Jan 02, 2020 12:22

Excuse me, what does "devoted" do?
Ako ang iyong Haráya
I am your Imagination

Founder of the first rebuilder-manufacturer of passenger-type jeepneys in TheoTown history.

Member of
TPhil Corp
“TheoTown Philippines Corporation”

User avatar
CommanderABab
AB
Reactions:
Posts: 8143
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Platform

Plugin Creator

Re: Water road

#6

Post by CommanderABab » Thu Jan 02, 2020 18:23

Devoted makes sure to join up with other roads it meets when built.
ps890giv psdl8bzi<<psdl8bzi psdl8bzi psdl8bzi psdl8bzi psdl8bzi

User avatar
CommanderABab
AB
Reactions:
Posts: 8143
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Platform

Plugin Creator

Re: Water road

#7

Post by CommanderABab » Fri Jan 03, 2020 2:14

Screenshot_20200102-175723.jpg

Code: Select all

[{  
     "id":"ab.alley.xyrrp.water", 
     "type":"road", 
     "author":"Commander ABab",
     "level":0,
     "width":3,
     "height":1,
     "hidden":false,
     "frames":[
          {"x":512,"y":0,"w":32,"h":16,"count":16},
          {"x":512,"y":0,"w":32,"h":16,"count":16},
          {"x":512,"y":0,"w":32,"h":16,"count":16},
          {"x":512,"y":0,"w":32,"h":16,"count":16}],
     "supports slope":true,
     "title":"Water road alley", 
     "text":"While grading the road, they hit water!  :/\nSlower than the dirt road!",
     "draw ground":true,
     "speed":0.9,
     "speed winter":0.7,
     "price":10,
     "monthly price":1,
     "devoted":true,
     "allow crossing":true,
     "allow transfer":true,
     "connectable":false,
     "map color":{"r":197,"g":126,"b":100},
     "on built fun":[
        {
          "actions":[
            {"type":"remove"},
            {"type":"build","id":"$water00"}
          ]
       }
     ]
   }]
Copy and paste into a .json file. Uses in-game textures only.

The preview shows a road section in the center, but that is not built.
Added a price since the preview.

An alley version. Not one-way, since they don't stay. If placed right, will put a line of water on either side of an existing road. Or two parallel lines of water. :)


A bit of a warning about water roads. You may place them through under bridge crossings if the bridge is completely built over level 1 or greater roads (country road, highway, etc). If there is a dirt road or level 0 road or no road under the bridge, placing the water road will likely break the bridge.
ps890giv psdl8bzi<<psdl8bzi psdl8bzi psdl8bzi psdl8bzi psdl8bzi

imajoke
Inhabitant of a Megacity
Reactions:
Posts: 198
Joined: Sun Oct 27, 2019 2:39
Location: what's this stalker stop asking me XD
Plugins: Show
Phone model: idk, its crappy tho

Re: Water road

#8

Post by imajoke » Tue Jan 07, 2020 22:31

download link?
Show
click me
MADE YA LOOK LOOOOL :space
youtube: curtis warren btw stop begging

User avatar
CommanderABab
AB
Reactions:
Posts: 8143
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Platform

Plugin Creator

Re: Water road

#9

Post by CommanderABab » Wed Jan 08, 2020 0:56

It's copy and paste and make your own. :)
ps890giv psdl8bzi<<psdl8bzi psdl8bzi psdl8bzi psdl8bzi psdl8bzi

Post Reply Previous topicNext topic

Return to “Transport, Airport, Roads”

Who is online

Users browsing this forum: No registered users and 1 guest