How to write a plugin
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Caliber
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Re: How to write a plugin
How to save my Plugins to .plugin files?
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CommanderABab
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Re: How to write a plugin
In the console, type
It will be placed in the Theotown folder.
Code: Select all
export:"directory name of plugin"-
Caliber
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Re: How to write a plugin
I mean for making plugin must be .plugin not .json
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Bearbear76
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Re: How to write a plugin
.plugin is an encrypted version of .zip
.json cannot be changed
Just my opinion
retired
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Caliber
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Re: How to write a plugin
So how to make encrypted version of .zip a.k.a. .plugin?
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KentuckyFriedChicken
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Re: How to write a plugin
Hi Lobby!
I think there are alot more Json codes.
like sounds when click or sounds.
May you post that in the forums or PM?
I think there are alot more Json codes.
like sounds when click or sounds.
May you post that in the forums or PM?
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Credit - Contents of this plugin may only be reused if you give credit to the author.
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Caliber
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Re: How to write a plugin
Give me example of making .plugin files I don't get it
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Caliber
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Re: How to write a plugin
its not work, the directory is on my Phone Storageformer member wrote: 14 Jun 2018, 08:18 Open experimental features using settings.
Then in the menu a new console option will appear.
Write to the consolereplacing x with the directory of the plugin you want to encrypt to plugin file. Then confirm the command and the plugin file will appear in the main TheoTown directory. I hope I helpedCode: Select all
export:"x"
Whats wrong in this code
maybe you can share your exact example.
Code: Select all
export:"storage/emulated/0/Boundary by Caliber v1.2.zip"-
CommanderABab
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Re: How to write a plugin
A 1x1 tile would be 32x16 pixels.
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ChocolateGuerreiroBr
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Re: How to write a plugin
Why?
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Sou do Brasil (I'm from Brazil)
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CommanderABab
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Re: How to write a plugin
The colored pixels of this road texture section are the normal base of a 1x1 tile, 32 pixel wide x 16 pixel high. Only 15 pixels of the height should be used as the base, because the center of the height is only one pixel high. The center of the width is 4 pixels, two pixels each side of the center line.
Why should the texture be 32x16 when only 32x15 are used? Because, 15 as an odd number doesn't scale up well.
Why should the texture be 32x16 when only 32x15 are used? Because, 15 as an odd number doesn't scale up well.
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Chinasapling
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Re: How to write a plugin
How do I add naming to unnamed plug-ins?
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CommanderABab
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Chinasapling
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Re: How to write a plugin
why?CommanderABab wrote: 16 Nov 2018, 17:30Don't use the comma , if adding as the last line.Code: Select all
"title":"name",
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Chinasapling
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Re: How to write a plugin
CommanderABab wrote: 17 Nov 2018, 02:17What's going on here?Chinasapling wrote: 17 Nov 2018, 01:54why?CommanderABab wrote: 16 Nov 2018, 17:30
Don't use the comma afterward , if adding as the last line.Code: Select all
"title":"name",
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CommanderABab
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Re: How to write a plugin
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