Helicopter
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Re: Helicopter
can it be reduced in size? for drone testing, I need (4) this animation. if it can be applied to drone propellers, how do you make the code? I like this $ rotor00
- Imran M
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Re: Helicopter
I know I'm a bit (6 months) late, but I think you could just create your own animations for the propellers. That's what I did when I created my planes.
- CommanderABab
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Re: Helicopter
I tried it. It's very hard!
- Imran M
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Re: Helicopter
Mine was easy, since it was just blank!
- JustAnyone
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Re: Helicopter
Pretty sure you could just pass null to frames array and it would have the same effect
- Imran M
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Re: Helicopter
Oh, ah well! I could've wasted less plugin space on my terrible Airbase plugin (which I'm revamping)JustAnyone wrote: ↑23 Jan 2021, 19:16 Pretty sure you could just pass null to frames array and it would have the same effect
- Imran M
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Re: Helicopter
How do I define it for say a 2x2 building? Do I just set the build height down a bit so it's sitting in the middle of the pad?
I remember doing it for my first airbase plugin, but it looked a bit off because it just spawned a bit higher than was intended.
I remember doing it for my first airbase plugin, but it looked a bit off because it just spawned a bit higher than was intended.
- Bevise
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Re: Helicopter
Is there a way to spawn multiple helicopters instead of 1?
- JustAnyone
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Re: Helicopter
No.
- egormrcotPC
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Re: [385]Helicopter
NOT working! Plugin ERROR T_T
Were's Bug?
spawner code
"helicopter spawner":{
"id":"$helifirefighter00",
"radius":16,
}
- egormrcotPC
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- CommanderABab
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Re: [385]Helicopter
egormrcotPC wrote: ↑17 Feb 2022, 12:30NOT working! Plugin ERROR T_T
Were's Bug?
spawner code
"helicopter spawner":{
"id":"$helifirefighter00",
"radius":16,
}
Remove the comma after the 16 and before the }
- Villager10379
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i don't know how to input a helicopter
I don't know how to???