A way to freeze modular buildings from rotating?

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Kenkenb317
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Joined: 10 Jun 2024, 10:35

A way to freeze modular buildings from rotating?

#1

Post by Kenkenb317 »

Hi mayors,

I'm new to TheoTown, and I appreciate all these beautiful designs from all creators! But I wonder if there is a way to freeze buildings from rotation, especially the modular buildings??? They look good in one angle, then become a mess when I rotate!

Thanks in advance!!

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dnswodn
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Posts: 166
Joined: 08 Feb 2022, 08:14
Location: 🏞️ Theonia 🌁
Plugins: Showcase Store

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Re: A way to freeze modular buildings from rotating?

#2

Post by dnswodn »

There isn't any way for plugin users to implement this, it needs plugin creators to add rotation frames to their buildings. However, most buildings don't have rotation frames.

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Kenkenb317
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Joined: 10 Jun 2024, 10:35

Re: A way to freeze modular buildings from rotating?

#3

Post by Kenkenb317 »

Oh...I hope the developers will add this feature later! Thanks a lot!

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KINGTUT10101
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Joined: 07 Jul 2016, 22:50
Location: 'Merica
Plugins: Showcase Store
Version: Beta
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Re: A way to freeze modular buildings from rotating?

#4

Post by KINGTUT10101 »

The game isn't 3d, so everything is made from 2d images. This means that rotation frames can't be automatically generated, which is why some buildings look weird when rotated.

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