Parks demand
Parks demand
I am playing v.1.1.87 here, hard mode, huge size.
I have encountered that the level 3 ($$$) commercial buildings are not happy with the free time and parks, even though there is one next to it. Not sure if it is a bug, or am I missing something?
You can see one $$$ commercial in the middle and 2 on the right side. All of them are complaining about the free time. The one in the middle is at 23% and the other 2 are at 43%. There is a big park right above them, a small park beside and an upgraded pool. I am not sure what am I doing wrong. Please, advice.
Also, as a suggestion, it would be nice, if the ratings would have descriptions of what affects them. For example, "education" is affected by the number of schools (and coverage?). So that it would be clear that if "free time" is affected by sports and parks, then it is a bug. Otherwise, I have to guess or try everything else.
PS
Where did religion go? I don't see it in the effects any more. Do I still need churches?
I have encountered that the level 3 ($$$) commercial buildings are not happy with the free time and parks, even though there is one next to it. Not sure if it is a bug, or am I missing something?
You can see one $$$ commercial in the middle and 2 on the right side. All of them are complaining about the free time. The one in the middle is at 23% and the other 2 are at 43%. There is a big park right above them, a small park beside and an upgraded pool. I am not sure what am I doing wrong. Please, advice.
Also, as a suggestion, it would be nice, if the ratings would have descriptions of what affects them. For example, "education" is affected by the number of schools (and coverage?). So that it would be clear that if "free time" is affected by sports and parks, then it is a bug. Otherwise, I have to guess or try everything else.
PS
Where did religion go? I don't see it in the effects any more. Do I still need churches?
- CommanderABab
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I have the same numbers on the corresponding buildings. Each commercial building seems to have a maximum freetime happiness. It is different for each individual building type, but each building of the ssme type has the same number unless taxes are too high or you remove something that caused it to build there.
- Ahmad Nur Aizat
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- CommanderABab
- AB
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Fires or destroying trees will cause pollution to linger even after the scarred land is removed. Saving and reloading the city will reset it.ab_gehakt wrote:Ok, thanks fpr that hint! But why ist the rating for envorinment in the residential areas not that good, although the pollution is "produced" in the industrail areas far away from the residential areas?
- ab_gehakt
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Thanks!CommanderABab wrote:Fires or destroying trees will cause pollution to linger even after the scarred land is removed. Saving and reloading the city will reset it.ab_gehakt wrote:Ok, thanks fpr that hint! But why ist the rating for envorinment in the residential areas not that good, although the pollution is "produced" in the industrail areas far away from the residential areas?