Plug-in related stuff can be discussed here.
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fico240
Townsman Reactions:
Posts: 64 Joined: 21 Dec 2017, 03:20
Location: Córdoba, Argentina
Plugins: Showcase Store
Version: Beta
Platform
#121
Post
by fico240 » 28 Dec 2017, 04:52
I would like to participate, how can I help?
KINGTUT10101
1,000,000 inhabitants Reactions:
Posts: 2222 Joined: 07 Jul 2016, 22:50
Location: 'Merica
Plugins: Showcase Store
Version: Beta
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#122
Post
by KINGTUT10101 » 28 Dec 2017, 04:53
-LeoLeo- wrote: ↑ 28 Dec 2017, 04:26
Can the end pieces be like... End-of-track bumpers instead? U-turning doesn't look that realistic...
But then you'll have trains turning at the end with no track. Is that much more realistic?
KINGTUT10101
1,000,000 inhabitants Reactions:
Posts: 2222 Joined: 07 Jul 2016, 22:50
Location: 'Merica
Plugins: Showcase Store
Version: Beta
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#123
Post
by KINGTUT10101 » 28 Dec 2017, 04:55
fico240 wrote: ↑ 28 Dec 2017, 04:52
I would like to participate, how can I help?
You can contribute by creating your own train system. If you need to look at some code to get a feeling for how this works feel free to use my Tramway code.
fico240
Townsman Reactions:
Posts: 64 Joined: 21 Dec 2017, 03:20
Location: Córdoba, Argentina
Plugins: Showcase Store
Version: Beta
Platform
#124
Post
by fico240 » 28 Dec 2017, 04:56
KINGTUT10101 wrote: ↑ 28 Dec 2017, 04:55
fico240 wrote: ↑ 28 Dec 2017, 04:52
I would like to participate, how can I help?
You can contribute by creating your own train system. If you need to look at some code to get a feeling for how this works feel free to use my Tramway code.
OK thanks
wetguy
Inhabitant of a Megalopolis Reactions:
Posts: 738 Joined: 25 Nov 2017, 06:10
Location: United States of America
Plugins: Showcase Store
Version: Beta
Plugin Creator
Platform
#125
Post
by wetguy » 28 Dec 2017, 05:04
KINGTUT10101 wrote: ↑ 23 Dec 2017, 07:34
wetguy wrote: ↑ 23 Dec 2017, 04:07
Am I allowed to make a version of Kingtut101's trams with mdk183's station platforms and upload it?
I'd rather you didn't because you can already get that functionality with our plug-ins
It's because I want to use your source code to make a tram system with better graphics. I'm still crediting you for the code.
-LeoLeo-
Inhabitant of a Solar System Reactions:
Posts: 1624 Joined: 08 Jul 2017, 12:46
Location: Usa
Plugins: Showcase Store
Version: Beta
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#126
Post
by -LeoLeo- » 28 Dec 2017, 05:40
KINGTUT10101 wrote: ↑ 28 Dec 2017, 04:53
-LeoLeo- wrote: ↑ 28 Dec 2017, 04:26
Can the end pieces be like... End-of-track bumpers instead? U-turning doesn't look that realistic...
But then you'll have trains turning at the end with no track. Is that much more realistic?
Maybe have both graphic in 1 tile. The Uturn and the bumpers behind/infront. Or left it as it is, It's stunning enough already.
I just want to build a rail yard, that's all. XD
KINGTUT10101
1,000,000 inhabitants Reactions:
Posts: 2222 Joined: 07 Jul 2016, 22:50
Location: 'Merica
Plugins: Showcase Store
Version: Beta
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Platform
#127
Post
by KINGTUT10101 » 28 Dec 2017, 08:30
wetguy wrote: ↑ 28 Dec 2017, 05:04
KINGTUT10101 wrote: ↑ 23 Dec 2017, 07:34
wetguy wrote: ↑ 23 Dec 2017, 04:07
Am I allowed to make a version of Kingtut101's trams with mdk183's station platforms and upload it?
I'd rather you didn't because you can already get that functionality with our plug-ins
It's because I want to use your source code to make a tram system with better graphics. I'm still crediting you for the code.
Oh, okay. I thought you just wanted to repackage my tramway with someone else's graphics. Using my tram code for your own stuff is fine by me
wetguy
Inhabitant of a Megalopolis Reactions:
Posts: 738 Joined: 25 Nov 2017, 06:10
Location: United States of America
Plugins: Showcase Store
Version: Beta
Plugin Creator
Platform
#129
Post
by wetguy » 28 Dec 2017, 19:05
When I use this plugin, I get an error saying that the train category can not be found, even when I removed the rail platform decorations and downloaded the category. What is the problem?
Last edited by
wetguy on 29 Dec 2017, 23:53, edited 1 time in total.
CommanderABab
AB Reactions:
Posts: 11135 Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta
Plugin Creator
Platform
#130
Post
by CommanderABab » 29 Dec 2017, 18:17
mdk_813 wrote: ↑ 27 Dec 2017, 23:26
fico240 wrote: ↑ 27 Dec 2017, 21:04
It could be that at the intersections of the streets you can put a barrier?
I don't know, so far it is all just textures and not functional.
But, I suspect that intersections with normal roads won't work properly. So, barriers won't be possible I'm afraid. You only have one frame for crossings, but you would need two different frames to cover all viewing perspectives.
So, the only way to get around this would be to build bridges.
You can have barriers at intersections, one barrier for each direction. It's possible because the barriers are animations.
mdk_813
Inhabitant of a Country Reactions:
Posts: 857 Joined: 16 Dec 2016, 02:38
Location: Germany
Plugins: Showcase Store
Platform
#131
Post
by mdk_813 » 29 Dec 2017, 18:19
CommanderABab wrote: ↑ 29 Dec 2017, 18:17
You can have barriers at intersections, one barrier for each direction. It's possible because the barriers are animations.
That's true. But, a railroad crossing usually has just two barriers and not four. Would you see a way to have two barriers on the correct sides?
Josh
Graphic designer Reactions:
Posts: 2214 Joined: 11 Mar 2017, 19:20
Location: The Netherlands
Plugins: Showcase Store
Version: Beta
Plugin Creator
Platform
#132
Post
by Josh » 29 Dec 2017, 18:21
I would love that
CommanderABab
AB Reactions:
Posts: 11135 Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta
Plugin Creator
Platform
#133
Post
by CommanderABab » 29 Dec 2017, 18:31
Yes, just use a different set of barrier animations at intersections. You could provide one road for each barrier direction at intersections. It might be possible to change the direction with on click fun actions.
Josh wrote: ↑ 29 Dec 2017, 18:21
I would love that
fico240
Townsman Reactions:
Posts: 64 Joined: 21 Dec 2017, 03:20
Location: Córdoba, Argentina
Plugins: Showcase Store
Version: Beta
Platform
#136
Post
by fico240 » 31 Dec 2017, 22:14
KINGTUT10101 wrote: ↑ 31 Dec 2017, 20:54
They always have been. All inter-station plug-ins are compatible.
That's good, because that's how you see a great variety of trains circulating!
malsa
Inhabitant of a Multiverse Reactions:
Posts: 5085 Joined: 10 Feb 2017, 17:40
Location: Malaysia
Plugins: Showcase Store
Version: Beta
Platform
#137
Post
by malsa » 01 Jan 2018, 08:13
Does anyone use my train
AwkwrdPrtMskrt
Metropolitan Reactions:
Posts: 138 Joined: 08 Nov 2017, 02:31
Platform
#138
Post
by AwkwrdPrtMskrt » 10 Jan 2018, 16:52
Is it possible to make stations work with elevated railways? I plan to make elevated stations, but I found out that it only works with ground rails.