This is my new oil platform. It is 9x9, and its for middle industrial area. It necessities water. If you build a road around the building, it can generate 5 RCI cars. It has 11.500 workers. It has smoke too: $smoke00, $smoke06, $watervapor00. To use smoke, credit to Theotown and Lobby
This is my new hospital. It is 7x7. Th helicopter is only for decoration. It costs 3350 and its monthly price is 60. It has influence on hospital, management and has a little influence on park and nature. It has performance. To create the helicopter I used the helicopters from world texture world_0_0.png so credit to Theotown and Lobby. It has night animation. It generates 5 service cars. It necessities road. The building has 60.000 people, with performance it has 120.000
It's a military pack to decorate your military airport. All buildings are 8x8. All buildings have night animation.
The first building is for airport category, it costs 750, its monthly price is 25, has influence on bus and police and has performance. This building doesn't necessity road and has 2 frames.
The second building is for military category, has one frame and has influence on police, management and has performance. Costs 700 and its monthly price is 15. It necessities road.
The third building is for military category too, it has performance on police, management and fire department. It costs 1000 and its monthly price is 30. It has performance and necessities road.
All two military buildings generate 4 service cars.
This is my new pack (it's my first RCI pack). It has 4 buildings. There is a 2x2 poor area building with 150 people and two RCI cars; the second is a 4x4 medium area building with 450 people and 4 RCI cars; the third is a 5x5 medium area building with 7 ex50 people and 5 rci cars. I gave to the three residential buildings a futuristic and brutalist style. The last building is a new farm. It is 5x5 farm for poor area with 350 people and it generates 4 rci vehicles. For the farm I used and modified farm and road decorations from world_0_0.png of world texture in forum so credit to Theotown and Lobby
This my third military pack. It has seven buildings. The first building has my new turret that I designed for the second military pack. This building has four different frames position. It costs 1500 and monthly price is 10. It has influence on police and management and generates 4 service military cars. The second building is other military building but without main turret. This building generates 4 military vehicles, it costs 1500 and monthly price is 35. This building has influence on police, management and fire station and has performance
The third building is for swat service. It has influence on police and management and has performance. It mi costs 950 and monthly price is 30.
The last building is for airport. It decorates your military airports. It costs 300. It passenger bus and has a little influence on police. It's monthly price is 15 and has performance
This is new police pack. It contains four buildings. All buildings creates my own service police car. The first building is 3x3, it costs 950 and monthly price is 25. It has influence on police and management and has performance. The second building is 2x2, it costs 150 and hasn't monthly price. It has a little influence only to police. The third building is a 6x6 and it's a union of the first and second building. It has terrain decoration created using and modifying terrain images from world texture (so credit to Theotown and Lobby). This third building costs 1250, monthly price is 50 and has influence on police and management and has performance too. The last building is 8x8. It costs 1500, monthly price is 55 and has influence on police, management and park too. It has performance too. For water decoration in this building, I used water frames from plugin forum start section so credit to Theotown and Lobby. All buildings have night animation and all buildings necessity road.
This is new military pack. It has a building 8x8 for military service. It costs 2500 and its monthly price is 135. It has influence on police and management. For the terrain I used the terrain design from world texture (so credit to Theotown and Lobby). The second building is always military service, 8x8 and has influence on police and management too. This second building has performance. It costs 1500 and its monthly price is 100. The last part of this plugin is a new military vehicle for decoration. It is inspired by modern artillery tanks. It is 3x3 and has 4 frames and its cost is 50. The two military buildings generates 4 service military vehicles
It's a fictional military pack. This plugin can influences police and management. Every part of the building has been created by myself using ibis paint (night animation too). I put performance to increase the influence. Every vehicle is fictional. The flag is a fictional. I tried to increase the design of the building. The building needs road. It can generate 4 service cars
This is my first public management plugin. It is 8x8. It costs 1050 and its monthly price is 250. To create the terrain I used terrain decoration from world texture, then I modified it so credit to Theotown and Lobby. The rest of the building is all created by myself. It has influence on police, management, park, culture and has performance
This is a new police plugin. It costs 550 and has a monthly cost of 30; it influences police operations and management, and offers performance benefits. It is a 4x4 building. The other building is a 1x1; it costs 25 and has a monthly cost of 5. The 1x1 spawns my first functional vehicle (Ostrovsky helped me create the JSON code). The 4x4 building spawns 4 service vehicles.
This is a better version of my first ship port industrial plugin made. This plugin is 8x8, it has 6500 workers. It has four frames: two with a ship and two without. To create the lighthouse, I used the design from world_1024_2048.png of world texture; to create the oil tanks on the ship I used the design from world_0_1024.png. The little boats and the big ship have been created by my own imagination inspired always by the boats and ships inside the game and world texture (the ship and boats especially are inspired from those one in world_0_0.png). For all these reason, credit to Theotown and Lobby. This plugin is for rich area. I suggest to follow the main image of the plugin to decorate your industrial port zones
It's s fictional tank base. The designed tanks are created by myself inspired by soviet era tanks (T64 and T72). The military plugin has 3 different frames with night animation, the tanks' formation is a decoration and hasn't the night animation (it's simply a tank formation). In the creation of the military base, I used black decorations terrain from world texture forum, so credit to Theotown and Lobby. The military plugin has influence on police and management. It can generate two service vehicles. The military plugin costs 1100 and it's monthly price is 25; the plugin decoration (tanks' formation) costs only 50 it hasn't monthly price.
This is a fictional military plugin with many different creations. To create some parts of this plugin I used world_0_0thumb.png ( I used crane and decorations terrain, both modified by myself), so credit to Theotown and Lobby. The rest of this plugin is created by myself (many structures of buildings, vehicles, missiles). The first plugin is a military service plugin with big nuclear tower (it is 8x8, costs 1200 and generates 4 service cars); it has influence on police and management but has radioactive influence and has nuclear attribution.The second plugin is used for industrial (rich): it has 6600 workers and generates 5 RCI cars (it is 8x8). The third, fourth and fifth creation, are for decoration. The third is 8x8 and costs 150; the fourth is 5x5; the last one is 3x3
It's a fictional school created by myself. It has performance on educational service. It costs 1500 and its monthly price is 50. It has both educational influence (low and high). It has influence on culture, and management. For terrain and roof of the school I used two images from world_0_0.png, so credit to Theotown and Lobby
"It's a fictional building (8x8) that has 2000 people and generates 3 RCI cars. I used road, trees and grass from world texture forum from trees.png and world_0_0.png. To create the sidewalk behind the trees, I used the decorations from world_2048_1024.png then I modified the decorations used. So credit to Theotown and Lobby. It is for poor residential area
It's a fictional hospital plugin 5x5. It costs 1200 and generates 4 service cars. It has influence on medical service and has performance. It's monthly price is 50. Its provide aspect health care, is 35000 and its aspect health care capacity is 65000.Tree and terrain are from world texture forum, while the three ambulances are inspired by vehicles always in world texture forum, so credit to Theotown and Lobby (the vehicles generated are the main vehicles of the game, they aren't the vehicles drawn in the building, I have to learn yet how to make functional vehicles)
It's a fictional industrial pack with two types of buildings: one on 2x2 base , the second is 3x3. To create the two buildings I used and modified a 1x1 buildings from world_0_1024_thumb.png in world texture in forum so credit to Theotown and Lobby.
The 3x3 building has 350 people and generates 3 RCI cars and it is for middle industrial area; the 2x2 building has 200 people and generates 2 RCI cars and is for poor industrial area. Both buildings have smoke animation smoke03 and smoke00).
It's a fictional fortress. It has influence on police and management. It necessities water but I suggest to use decoration terrain to add road (as shows in the main image). It has night animation, and there are four frames. It has performance. I used the road from world texture and I designed two vehicles using the vehicles from world texture so Credit to Theotown and Lobby.