[Community Project] food industry

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Borbor
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Re: [Community Project] food industry

#21

Post by Borbor » Tue Jan 16, 2018 17:59

resimuschaste wrote:
Tue Jan 16, 2018 17:48
You probably don't know I make plugins...because I only posted one and it showed how amateur I am with this right now...but I would love to try to make something. I'm working on an open air market, I'll quit that until I can figure how to make a factory to go with this. Community projects like former member said , sound wonderful! Please just throw me a 1x1 or 2x2 idea...that is within my abilities (hint: I'm worse than all of you here added up and multiplied by the age of TheoTown²) it's a long message, it makes you not want me to help for fear I will provide a grey slab of a building with messed up code buuuuut....it sounds like a blast and I want in!
As far as I understand you want an idea for the plugin, I think you can build a place where the goods are loaded into the trucks
(Thinking of 2X2 and 1X1 only when it came to this)
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Re: [Community Project] food industry

#22

Post by resimuschaste » Tue Jan 16, 2018 18:02

Looks like it's time for me to start googling some pictures to go from, thank you! And I'll see if I can't get it back to you as quickly as I can get it done :3
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Re:

#23

Post by yusuf8a684 » Tue Jan 16, 2018 23:19

kgcjo
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#24

Post by yusuf8a684 » Wed Jan 17, 2018 13:18

bitti olmus mu?
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Borbor
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Re: Re:

#25

Post by Borbor » Wed Jan 17, 2018 14:15

yusuf8a684 wrote:
Wed Jan 17, 2018 13:18
bitti olmus mu?
Çok güzel olmuş. Ben buna birde kamyon yaparım
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Re: Re:

#26

Post by yusuf8a684 » Wed Jan 17, 2018 14:18

Borbor wrote:
Wed Jan 17, 2018 14:15
yusuf8a684 wrote:
Wed Jan 17, 2018 13:18
bitti olmus mu?
Çok güzel olmuş. Ben buna birde kamyon yaparım
evet guzel olur
...Sometimes people want to give up things, even if that thing is the only thing that he/she can do

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Re:

#27

Post by Borbor » Wed Jan 17, 2018 14:22

Bu tankeri yaparım torkudan
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#28

Post by yusuf8a684 » Wed Jan 17, 2018 20:39

buna ekleyebilirsin
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Re: [Community Project] food industry

#29

Post by Wekabu city » Wed Jan 24, 2018 0:00

I worked hard for the last two hours and developed a night Version of this Plug-in.
(It's the only Version)
I think it looks very good in the game, but they are a 'bit' too big. It would be cool if you would continue working on this.

As always, please notify me when you find something strange.

Note: This Variant needs the Night-Plugin Version 1.2.1+
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Last edited by Wekabu city on Wed Jan 24, 2018 17:51, edited 1 time in total.
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Re: [Community Project] food industry

#30

Post by Borbor » Wed Jan 24, 2018 15:40

Wekabu city wrote:
Wed Jan 24, 2018 0:00
I worked hard for the last two hours and developed a night Version of this Plug-in.
(It's the only Version)
I think it looks very good in the game, but they are a 'bit' too big. It would be cool if you would continue working on this.

As always, please notify me when you find something strange.

Note: This Variant needs the Night-Plugin Version 1.2.1+
WOW! This is so beautiful. thank you very much for doing
http://www.theotown.com/forum/search.ph ... =firstpost
"Our true mentor in life is science."
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Re: [Community Project] food industry

#31

Post by Borbor » Wed Jan 24, 2018 15:44

Meanwhile the container truck test is successful. they still have problems but they are taken care of
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Re: [Community Project] food industry

#32

Post by Pineapples_Trix » Thu Jan 25, 2018 0:01

I can textures of these building more realistic if you want

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Re: [Community Project] food industry

#33

Post by TheFennekin » Thu Jan 25, 2018 6:24

You can just contribute plugins
Don't even blink

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Re: [Community Project] food industry

#34

Post by Borbor » Thu Jan 25, 2018 15:49

Pineapples_Trix wrote:
Thu Jan 25, 2018 0:01
I can textures of these building more realistic if you want
when are you done
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Re: [Community Project] food industry

#35

Post by Pineapples_Trix » Fri Jan 26, 2018 21:40

Borbor wrote:
Thu Jan 25, 2018 15:49
Pineapples_Trix wrote:
Thu Jan 25, 2018 0:01
I can textures of these building more realistic if you want
when are you done
I have still not finished textures..

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Re: [Community Project] food industry

#36

Post by A guy from Malaysia » Sat Jan 27, 2018 8:23

Hey! i know you, you must be in google+ right?
remember me?
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Re: [Community Project] food industry

#37

Post by TheCrazyRobloxian » Wed Feb 07, 2018 5:08

Hey, can i make some buildings for this project? If then i'll (probably) make some cars for those buildings :lol: :bq :mine
Hi, wait, did anyone else wrote the same thing here? meh, I don't care.
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Re: [Community Project] food industry

#38

Post by Borbor » Wed Feb 07, 2018 8:11

TheCrazyRobloxian wrote:
Wed Feb 07, 2018 5:08
Hey, can i make some buildings for this project? If then i'll (probably) make some cars for those buildings :lol: :bq :mine
Ok
http://www.theotown.com/forum/search.ph ... =firstpost
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Re: [Community Project] food industry

#39

Post by TheCrazyRobloxian » Thu Feb 08, 2018 5:45

My building is about a coke company (TheoCola).

So here is what i have done for the moment:

Image
Idk if you guys want that the yellow-orange represents the TheoCola, please tell me if you want another color. :bq
In case, those red dots, were a measure of pixels and heights.
...And yeah it is in spanish :lol:

What i have planned is:

- Another building in there (the black outline),
- Trucks, TheoCola Trucks,
- Smooth a little the shadows,
- Add parking,
- and other stuff.

I hope @Wekabu city[Posts][PM] could make a night version of this building when it's finished, that would be awesome :mine
Hi, wait, did anyone else wrote the same thing here? meh, I don't care.
Plugin maker! - Plugins once every 10 years" :json B)

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Re: [Community Project] food industry

#40

Post by Wekabu city » Thu Feb 08, 2018 8:28

Of course I can do!
I can transform every Building you want!
(When it isn't copyrighted)
Member of the Theotown community for over 3 2 years! (boy am I bad at maths)
==================================
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I'm also partially inactive, so PM me

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