Helicopter

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X_tuple
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Re: Helicopter

Post by X_tuple »

can it be reduced in size? for drone testing, I need (4) this animation. if it can be applied to drone propellers, how do you make the code? I like this $ rotor00
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Imran M
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Re: Helicopter

Post by Imran M »

X_tuple wrote: 28 Sep 2020, 04:33 can it be reduced in size? for drone testing, I need (4) this animation. if it can be applied to drone propellers, how do you make the code? I like this $ rotor00
I know I'm a bit (6 months) late, but I think you could just create your own animations for the propellers. That's what I did when I created my planes.
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CommanderABab
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Re: Helicopter

Post by CommanderABab »

I tried it. It's very hard!
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Imran M
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Re: Helicopter

Post by Imran M »

CommanderABab wrote: 23 Jan 2021, 13:14 I tried it. It's very hard!
Mine was easy, since it was just blank!
Invisible Rotors.png
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JustAnyone
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Re: Helicopter

Post by JustAnyone »

Pretty sure you could just pass null to frames array and it would have the same effect
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Imran M
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Re: Helicopter

Post by Imran M »

JustAnyone wrote: 23 Jan 2021, 17:16 Pretty sure you could just pass null to frames array and it would have the same effect
Oh, ah well! I could've wasted less plugin space on my terrible Airbase plugin (which I'm revamping)
I just love the DOPE-amine you get after completing a plugin!
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Imran M
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Re: Helicopter

Post by Imran M »

How do I define it for say a 2x2 building? Do I just set the build height down a bit so it's sitting in the middle of the pad?

I remember doing it for my first airbase plugin, but it looked a bit off because it just spawned a bit higher than was intended.
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Marvel
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Re: Helicopter

Post by Marvel »

helicopter helicipter paracopter paracopter
:space I LOVE THEOTOWN :space
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Bevise
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Re: Helicopter

Post by Bevise »

Is there a way to spawn multiple helicopters instead of 1? :bt
...OOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOO OOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOO

A_Vietnamese_plugin_creator
OOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOO OOOOO OOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOO
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JustAnyone
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Re: Helicopter

Post by JustAnyone »

No.
e
egormrcotPC
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Re: [385]Helicopter

Post by egormrcotPC »

Lobby wrote: 07 Dec 2017, 18:57 In case you want to use or override an existing helicopter, their ids are:
  • $heliprivate00priv.png
  • $helifirefighter00fire.png
  • $helipolice00police.png
  • $helinews00news.png
  • $heliswat00swat.png
NOT working! Plugin ERROR T_T
Were's Bug? :bq :bb :bx

spawner code

"helicopter spawner":{
"id":"$helifirefighter00",
"radius":16,
}
e
egormrcotPC
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Re: [385]Helicopter

Post by egormrcotPC »

Lobby wrote: 20 Dec 2017, 17:08 May you show your code? I assume there's something wrong in it that's not that obvious.
Can you help me with :img :bq
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CommanderABab
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Re: [385]Helicopter

Post by CommanderABab »

egormrcotPC wrote: 17 Feb 2022, 10:30
Lobby wrote: 07 Dec 2017, 18:57 In case you want to use or override an existing helicopter, their ids are:
  • $heliprivate00priv.png
  • $helifirefighter00fire.png
  • $helipolice00police.png
  • $helinews00news.png
  • $heliswat00swat.png
NOT working! Plugin ERROR T_T
Were's Bug? :bq :bb :bx

spawner code

"helicopter spawner":{
"id":"$helifirefighter00",
"radius":16,
}

Remove the comma after the 16 and before the }
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Villager10379
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i don't know how to input a helicopter

Post by Villager10379 »

I don't know how to???
...I am on android :android /windows :windows *minecraft villager noises*
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kavgrkxz
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Re: Helicopter

Post by kavgrkxz »

does anyone know the code for the helipad on the main fire station or swat hq, the part where the helicopter parks when normal and flies to the place where you call an emergency?
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JustAnyone
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Re: Helicopter

Post by JustAnyone »

It's not a functionality that's available to plugins.
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Vinzzxprikitiwww
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Re: Helicopter

Post by Vinzzxprikitiwww »

Okay I understand, but how to make a night animation for a helicopter