Monolith

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How to install
Download the .plugin, .ttplugin or .zip file and move it into the plugins folder of your TheoTown game folder:
  • Android - The game folder is located at Android/data/info.flowersoft.theotown.theotown/files which can also be accessed on the device itself by using Google's file explorer
  • iOS - The game folder is accessible as a virtual folder called "TheoTown" via iTunes after connecting the device. On the device itself you can use the Files app to access that virtual folder.
  • Desktop - The game data is stored in /Users/YourUsername/TheoTown
Another way is to navigate to the region view in the game->open game menu->File manager->plugins where you can import plugins manually by using the import function. After making changes you have to restart the game to see an effect.


Be careful with installing plugins manually. See this notice on the potential dangers of installing untrusted plugins.


Want to become a plugin creator? See here on how to get started.

User avatar
CommanderABab
AB
Posts: 11257
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Monolith

#1

Post by CommanderABab »

Monolith. Do you dare touch it?


Contains Monolith, some tools, some roads with unique ids in the transport/roads category and it's own category which contains Monolith and some monolithic tools used by Monolith.

Do not build and touch Monolith in an established map until you know what it does!
monolith.png
monolith.png (28.04 KiB) Viewed 12575 times
Screenshot_20201127-185043.jpg
Screenshot_20201126-202946.jpg
Screenshot_20201231-164516.png
Screenshot_20201231-164454.png
Screenshot_20201231-164538.png
:)

Water supply and electric supply plugins shown not included!
Last edited by CommanderABab on 11 Oct 2021, 16:58, edited 1 time in total.
Reason: Removed outdated comments

User avatar
Imran M
Inhabitant of a Country
Posts: 844
Joined: 24 Oct 2018, 13:41
Plugins: Showcase Store

Plugin Creator

Platform

Re: Monolith

#2

Post by Imran M »

You're plugins are always so cryptic; like, what does it all mean? A red road? A monolith?

What's it all pointing towards?

User avatar
cool21freshboy
Pika Guy
Posts: 34
Joined: 02 Oct 2018, 01:58
Plugins: Showcase Store

Platform

Re: Monolith

#3

Post by cool21freshboy »

Commander is the one behind the monolith mystery!!

User avatar
CommanderABab
AB
Posts: 11257
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Monolith

#4

Post by CommanderABab »

Now in the store.
Off Topic
previous version
monolith.plugin
(115.62 KiB) Downloaded 535 times




monolith.plugin
Updated version
(115.69 KiB) Downloaded 534 times
Last edited by CommanderABab on 11 Oct 2021, 17:02, edited 1 time in total.
Reason: Updated comment

User avatar
CommanderABab
AB
Posts: 11257
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Monolith

#5

Post by CommanderABab »

I'm testing a version of monolith that deals with some changes in how TheoTown deals with building levels since 1.10.00. The roads get built as intended again. (At least for the spaced by 18 roads) If you are using my dead end remover, you should be sure to build the stop building while any monolith functions are running. :)

A question for you. What prevents my road remover (not dead end remover) from removing all your roads? A fully developed road system having dead end removers before deploying road removers. :)

User avatar
CommanderABab
AB
Posts: 11257
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Monolith

#6

Post by CommanderABab »

Using the outer road, you can create roundabouts at junctions that function like four way diverging diamond interchanges.

It is important that the center road does not intersect with the turnaround lanes.
Screenshot_20220306-155857_TheoTown.jpg
Screenshot_20220306-155831_TheoTown.jpg

User avatar
CommanderABab
AB
Posts: 11257
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Monolith

#7

Post by CommanderABab »

2 weeks until the next update, which changes the grid placement. This, in most cases keeps the roads from being placed on the very edge of the map.

User avatar
masterplanfrmn
Settler
Posts: 1
Joined: 09 Mar 2022, 13:29

Platform

Re: Monolith

#8

Post by masterplanfrmn »

I really hate this plugin, even though it makes money, but if we use it wrong, the main road will be made by itself and will add a lot of money but the money will still be paid for the monthly payment for the main road, please those who have this plugin how to use it

User avatar
CommanderABab
AB
Posts: 11257
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Monolith

#9

Post by CommanderABab »

36 grid 18 patcher will start the process if you don't want to click the monolith.  It doesn't give monthly income.
36 grid 18 patcher will start the process if you don't want to click the monolith. It doesn't give monthly income.

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