Elevated Terrain (1.5) (5 Add-ons)

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In game Terrain Tab.
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KINGTUT10101
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Elevated Terrain (1.5) (5 Add-ons)

#1

Post by KINGTUT10101 » Sat Jul 22, 2017 2:07

Elevated Terrain!

This long-awaited plug-in is finally here! Enjoy three levels of terrain, each with their own decorations. Unfortunately, due to limitations you can't build on them, but they will spruce up your city's landscape. I plan on creating some add-ons for this plug-in in the future that might include more levels of terrain and more decorations.

Download:
https://sites.google.com/site/theotownm ... ed-terrain

Note: I am allowing users of this plug-in to edit this plug-in if they want in private. I am also allowing users of this plug-in to create their own add-ons for this plug-in under my conditions:
-Credit me in the plug-in and in the public release
-I have the ability to add it to my website, without your permission or consent. You will be credited of course.
-I have the ability to remove your plug-in for any reason

1.1:
-Added a cost (2500T)
-Now requires a rank to unlock (Large Town)
-Monthly price set to 0T (Just in case)
-The price will not increase

1.2:
-Fixed a small texture bug
-Added a new decoration to the third level of terrain (bushes by MDK_813)

1.3:
-Texture change

1.4:
-New category for elevated terrain (original icon by Theo)

1.4.1:
-Renamed the file to fix a loading order problem

1.5:
-Added winter textures
Attachments
terrrhr.png
Last edited by KINGTUT10101 on Fri Nov 24, 2017 19:47, edited 19 times in total.

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Skyhunter117
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Re: Elevated Terrain (1.0)

#2

Post by Skyhunter117 » Sat Jul 22, 2017 2:28

Hey! That's awesome!
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KINGTUT10101
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Re: Elevated Terrain (1.1)

#3

Post by KINGTUT10101 » Sat Jul 22, 2017 3:13

Thanks :bc

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iborrobi
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Re: Elevated Terrain (1.1)

#4

Post by iborrobi » Sat Jul 22, 2017 6:22

It looks good :bc ....maybe you can add some trees on the slope too?
bda

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KINGTUT10101
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Re: Elevated Terrain (1.1)

#5

Post by KINGTUT10101 » Sat Jul 22, 2017 16:15

former member wrote:
Sat Jul 22, 2017 9:26
Good idea but optimization could be better.
In what way?

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Re: Elevated Terrain (1.1)

#6

Post by KINGTUT10101 » Sat Jul 22, 2017 16:16

iborrobi wrote:
Sat Jul 22, 2017 6:22
It looks good :bc ....maybe you can add some trees on the slope too?
That would take up too many frames, but maybe I'll add that as an expansion for this.

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Re: Elevated Terrain (1.1)

#7

Post by iborrobi » Sat Jul 22, 2017 16:28

KINGTUT10101 wrote:
Sat Jul 22, 2017 16:16
iborrobi wrote:
Sat Jul 22, 2017 6:22
It looks good :bc ....maybe you can add some trees on the slope too?
That would take up too many frames, but maybe I'll add that as an expansion for this.
Well.. thanks for making this plugin :)
bda

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Re: Elevated Terrain (1.1)

#8

Post by CommanderABab » Sat Jul 22, 2017 16:29

KINGTUT10101 wrote:
Sat Jul 22, 2017 16:15
former member wrote:
Sat Jul 22, 2017 9:26
Good idea but optimization could be better.
In what way?
Write it in assembly language so it will draw much faster! :) he likes that word.
770!770Currently using alpha 770. 770 What's new? :)
Need plugins dialog!!
:)

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Re: Elevated Terrain (1.1)

#9

Post by KINGTUT10101 » Sat Jul 22, 2017 16:32

Um, wot?

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Re: Elevated Terrain (1.1)

#10

Post by CommanderABab » Sat Jul 22, 2017 16:33

KINGTUT10101 wrote:
Sat Jul 22, 2017 16:32
Um, wot?
Lol
770!770Currently using alpha 770. 770 What's new? :)
Need plugins dialog!!
:)

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KINGTUT10101
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Re: Elevated Terrain (1.1)

#11

Post by KINGTUT10101 » Mon Jul 24, 2017 6:35

Sandy terrain coming soon. Check the link in the first post to find the download when it comes out.

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Re: Elevated Terrain (1.2)

#12

Post by Luigi » Fri Jul 28, 2017 14:01

been waiting for this kingtut havent downloaded it, but is it placeable pre-made already or place it like parks
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KINGTUT10101
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Re: Elevated Terrain (1.2)

#13

Post by KINGTUT10101 » Fri Jul 28, 2017 16:46

They are like puzzle pieces. You have to place them one by one.

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Re: Elevated Terrain (1.2)

#14

Post by Luigi » Sat Jul 29, 2017 2:56

is the frame alignment possible in this plugin?
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using the latest version as always.
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Re: Elevated Terrain (1.2)

#15

Post by KINGTUT10101 » Sun Jul 30, 2017 22:16

Probably

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Re: Elevated Terrain (1.2)

#16

Post by KINGTUT10101 » Sun Jul 30, 2017 22:51

The beach terrain should be coming out later today if everything goes according to plan.

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Re: Elevated Terrain (1.4)

#17

Post by KINGTUT10101 » Sat Sep 09, 2017 6:35

Updated to 1.4

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Fiji
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Re: Elevated Terrain (1.4)

#18

Post by Fiji » Mon Sep 11, 2017 5:20

Very cool! The category makes it a lot easier to use :)
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Re: Elevated Terrain (1.4)

#19

Post by KINGTUT10101 » Mon Sep 11, 2017 6:12

A new add-on has been added called the Terrain Tunnel. It allows cars to drive through your elevated terrain.

https://sites.google.com/site/theotownm ... ed-terrain

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Re: Elevated Terrain (1.4) (3 Add-ons)

#20

Post by rafaelmariduran » Thu Sep 14, 2017 15:35

how to fix this ?
it is plugin error... it says may not find a loader...
@rafaelmariduran

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