Indeed, thanks. I specified the same image three additional times as frames and the crashes are gone now.CommanderABab wrote: 14 Jan 2018, 00:28 One way roads require 64 frames. You may use 16, and repeat 3 more times, like I showed above.
It gets stranger and stranger. Now I got the car to spawn. However, parts of the car's other frames as well as completely unrelated cars (e.g. parts of the S-Bahn etc.) are shown when the car makes a turnmdk_813 wrote: 14 Jan 2018, 00:56 Indeed, thanks. I specified the same image three additional times as frames and the crashes are gone now.
The road still doesn't work, though. My cars won't spawn (I used a custom flag both in the car and the spawner building). Don't know why, but nothing happens there.
Yes, I have a v2-image and I specified "v2"=true in the car JSON, but it doesn't work as intended.CommanderABab wrote: 14 Jan 2018, 08:19 Maybe you have "v2" vehicle images and didn't specify that in the code.
This is the the road code https://theotown.com/forum/viewtopic.php?f=108&t=5661TiarDVaughn wrote: 18 Apr 2018, 05:15 Can someone write a road code for me please? And make the road blue like KoalaGuy did? I'm new to this plugin stuff and I'm very confused.
Ask the author of the .plugin file.TiarDVaughn wrote: 18 Apr 2018, 19:45 It won't let me open ".plugin" files. How do I get around that?
my avatar:
Code: Select all
"bridge frames":[
{"x":512,"y":96,"w":32,"h":48,"count":12},
{"x":896,"y":214,"w":32,"h":26,"count":4},
{"x":512,"y":96,"w":32,"h":48,"count":4},{"x":896,"y":96,"w":32,"h":48,"count":4},{"x":768,"y":96,"w":32,"h":48,"count":4},
{"x":896,"y":214,"w":32,"h":26,"count":4},
{"x":512,"y":144,"w":32,"h":48,"count":12},
{"x":896,"y":214,"w":32,"h":26,"count":4},
{"x":512,"y":144,"w":32,"h":48,"count":4},{"x":896,"y":144,"w":32,"h":48,"count":4},{"x":768,"y":144,"w":32,"h":48,"count":4},
{"x":896,"y":214,"w":32,"h":26,"count":4},
{"x":512,"y":192,"w":32,"h":48,"count":12},
{"x":896,"y":214,"w":32,"h":26,"count":4}
],